Crystal Gorilla

Crystal_Gorilla3_cdts

The strangeness of some creatures make them difficult to describe, and if you cannot apply language to them in any meaningful way, they become hard to remember. In order to retain the memory one can always interpret it in the form of an image to create a sort of CGI snapshot, which is what I’ve tried to do here. While not a 100% accurate, the resulting image is definitely better than oblivion. And if you’ve ever wondered what a gorilla made up of some 110 000 crystals would look like, this might give you an idea.

Created in Blender and rendered with Cycles, post-production in Blender/Photoshop.

Crystal_Gorilla_viewport_small